mandag 24. august 2015

More Sylvaneth

Little update on the Sylvaneth this week.
I have primed the Treelord, and will start painting him in the near future.  And I also managed to build a box of Dryads, so now I have 16 Dryads ready for priming, and I still have the origial 12 Dryads that I am re-painting.


mandag 17. august 2015

The Lord is comming...

Treelord that is...
I have just finished assembly of my first Treelord for my Sylvaneth army.
As usual (unfortunately) with big models, the instructions from Games Workshop is a little hard to read. If I din't have some experience and common sense (the last is probably debatable) it would not have been assembled in a good way.
I'm still not sure if all the joints are set just the way they are intended, but I glued them in the position that felt and looked best.
This first Treelord is a regular one, and the first of two of this kind. I then have one Ancient Treelord and Durthu to assemble as well. So the grand total of four Lords. Durthu will probably be the commander of the army, unless he is so crazed up after nearly being burned to ashes that he isn't thinking too straight. In that case the Ancient Treelord will be the leader. I will have to talk to the staff at Games Workshop Oslo about that as some of them knows the background for the woodelves very well, and the Sylvaneth used to be a part of the woodelves army in the earlier editions of the game.

The four Treelords will lead a force of sixty Dryads, and one Branchwraith. Then there will be two Wyldwoods. One of them will be autumn colors just like the warriors, and the other will be different shades of green (as I have already painted some of the trees in that forest).
If I'm not tired of painting walking trees when this army is painted up, I might add a little unit of one or two Treelords and perhaps thirty two Dryads in shades of green and a bit lighter brown bark.

Our basement apartment is being rented out for some days, so I had to move my workshop upstairs to the living room for a little while. Because of this I bought the Citadel Project Box to keep everything tidy, and I filled it up with all the equipment I need and used it while assembling the Treelord. I see now that it's possible to get a palette and cutting mat and I might get them to see if I can get an even better use for the lid of the box. So far I only used it to store the parts for the Treelord while putting it together, and it worked good for that. But I think a cutting-mat will make sense to cut into when cutting out or cleaning small or frail pieces.

søndag 16. august 2015

Armies on Parde - Part 3

I have finished painting the Devastators, and glued them together.
There will be need for some cleanup-painting later, but I will do that as I make the bases.
I have to say that this kit was both very enjoyable and utterly terrible. The models look great, and all the weapon options are great. Plenty of spares, and a multitude of ways to assemble the troops to make sure that no two units look exacly the same.
But they were a real pain to glue together, as there were so many parts that needed to fit together when it came to positioning of arms, backpack and weapons.
With normal Space Marines you might need to get the arm to fit with a weapon and then get the two to fit with another arm. Here you needed to get the backpacks to fit in with two arms and a loose weapon, and with all those parts it was hard to get everything to fit right without making a mess with the glue.
The easiest fit for me was the plasma cannon, so for my next unit of five I will see if I can add more plasma cannons.
The hardest was the grav cannon, so that will only be in the one squad I think, then I will add grav pistols for commanders instead, if I want more grav weapons (and experienced players tell me I will like that).

I still have several packs of the old devastators on my shelf, but I will not bring those to the Armies on Parade board. They will find their way in to the army though.

The next unit for the Armies on Parade now, I think will be the Space Marine Bike squad, and a chaplain and captain. I seem to land on using the captain that looks like he belongs with the Devastators.


onsdag 12. august 2015

Found a colour scheme for the Sylvaneth

I have found my basic colour scheme from my Sylvaneth army.
The main colour will be Dryad Bark, with Baneblade Brown as a contrast.
Then I will try to find one dark brown and one light color to use as highlighting or just contrasts to give the trees some more life.
I will wash them all with Agrax Earthshade, and use Warpstone Glow for eyes.
On the Treemen I will see if I can use the Warpstone Glow for some of the magic runes as well, but for the small Dryads I will let the runes have the same color as the bark. At least for now.

I also plan to add as many ethereal spites as I can in the army, to add a little color and break up the monotony of the trees.Not sure how I will divide them up yet, but I will use a few on each Treelord, and spread the remaining on the other units in the army.



søndag 9. august 2015

what is going on with the fantasy part?

When I inherited a lot of dwarfs some time ago, I also got some trees that I connected with wood elves and just put in a box.
They are now out of the box again, and added to my growing list of things to fix.
Game Workshop just released the old boxes in new Age of Sigmar packages and with round bases, so for the first time in my life I rebased models yesterday. 12 Dryads went from square to round bases, and it appeared to go without damage to the models.
In Age of Sigmar I can field an army of trees without having any wood elves, so I think I will do just that.

I have some Dryads and Treelords to assemble and paint, but first I will use the re-based Dryads to find some nice color schemes for the army.

They are originally painted up very nice, but I would like to have painted them myself, so I will re-paint them but try to keep the things I like with them now. One of the things I like the most is that they have autumn colored leaves, and I plan to do that for the entire army.


Armies on parade - part 2

It is now official, I entered my name and board on the list at the GW store in Oslo yesterday. There's no turning back now...
I have not finished any more models for the board, but I have done some more on the ones I had started before the first update.
There are still some details to fix on all troops, but they are coming along nicely.
After the next session I will start to assemble the arms and weapons on the devastators, and the assault squad is only missing the paint on the chainswords. I am still debating with myself if I should have plain black swords or the black and yellow stripes. Black is easier to paint to a good result, but the black and yellow will fit with what I have painted before and also look more old-school. The other weapons I paint is quite old-school too, so I think I will try my luck with the stripes.

The scout are now so far in the painting process that I will glue their torsos together in my next sitting. Then I will do a little more details before adding the hands and weapons.

I think I have found out how to build the tunnel between the buildings, and I hope to start that quite soon.
I will also start to paint the board, so that I can add the buildings to it and find out where to make the little pool of pollution. I think the pool is one of the things on the board that will take some time to finish, because it might be hard to get the edges right.



søndag 2. august 2015

Armies on Parade - Part 1

Every year Games Workshop have a worldwide competition they call Armies on Parade. The rules have differed a bit from year to year, but the purpose have always been the same. Show off one of your armies.
Some people show an army, some build a big diorama showing an army in battle, and some do other things.

This year the competition is set for October 24th, and I have decided to participate for the first time.
I have been to Armies On Parade for two years and seen what people bring, and I would like to give it a go myself this year.
I do not think I will win anything, but hopefully some of the people in the event will like what I do, and more important it forces me to paint up my army and that is perhaps the biggest motivation to take part.

I plan to bring a Space Marine army (or part of it to be exact), with a little support from the Mechanicum.

I bought a base tile from Games Workshop at an event they had a little earlier, and also got to use their bit boxes to assemble what I would like to have on the board.
I chose a tile with a hill on it, and the idea is to have a tower on the hill, a bunker-like building below it and a partially underground passage between them to show that it is part of a bigger complex.

We were two people on the tile event, and while I was building buildings, the other man was building a big bridge, so I made my tower of the high tower from the Fortress of Redemption, and my bunker-like building from the curved wall tiles, while he made his bridgehead from the straight walls.
The passage between them will be made with plasticard, and the roof of the passage is floor tiles from a manufactorum set.
I'm also thinking of adding top wall tiles on the passageway, but I will see how it will look. If I do, I have plenty in my bit boxes to use.

In the tall tower there will be one or two chaplains (the one I know I will use is an Interrogator Chaplain that came as a special character in a Dark Angels box. I don't have the box, but I bought him on Ebay just because he looked so mean). Since I am leaning more and more towards that the Gatekeepers have some Dark Angels working with them, and not as part of the chapter, I will let him keep all his Dark Angels symbols. Then I might add another chaplain who is clearly a part of the Gatekeepers. And I will need a captain. I will see if I can fit three characters on the tower, hopefully that should be possible. if I have to sacrifice one, then it will only be one chaplain. I haven't decided what captain to use yet, but I need to decide quite soon.

On the roof of the bunker, there will be 10 scout snipers, and their leader Sergeant Telion (with a new name and without Ultramarines symbols). Looks like 9 sniper rifles and one rocket launcher, with the new rocket-bit with a rocket being fired (from the new devastator sprues).

Beside the tall tower on the hill, a Hunter will stand aiming for targets, and three bikes and an attack bike will be on their way down the hill in some manner (if it gets too much I will sacrifice the attack bike), to take the fight to the enemy.

On the flat surface, or maybe partially in the slope, there will be a 10 man strong assault squad lead by their sergeant. They will have two marines with eviscerators (big two-handed chainswords), one with a flamer, and one with a plasma pistol. The sergeant also have a plasma pistol. In accordance with the idea of the Gatekeepers, I used as many beaky heads as there was in the boxes for these units, and two marines also got studded shoulderpads.

Also on the ground there will be two five man squads of devastators. These are in the process of being built, so I have not sorted out their weapon options yet. But there will be beakies in these units as well, and they will be as heavily armed as possible, That is why I went with two five man squads instead of one ten man squad, as I can have eight heavy weapons instead of four this way.

Behind a barricade (hopefully in front of the bunker) will be two Kastelan robots and their handler from the Adeptus Mechanicus. Their presence hints that the base might have something to do with the Mechanicus as well, and I just wanted them on the board because they are really cool models. Both robots will be armed with phosphor blasters and their Cybernetica Datasmith will wear the robes of the Tech Priests from Mars.

I am also thinking of adding a Venerable Dreadnought of some sort from my collection to the board, but I will see what I end up with in the end.

I will also add some small details to the board to give it some feeling of a wasteland, like a small cestpool with some chemical spill (a small pond of Nurgle rot and barrels floating in it) some barricades here and there, and some rats on the slope. The rats are from some Skaven sprues that was available to raid when planning the table, and I will make one or two small bushes on the slope as well.

So far the table and buildings are primed, I will have to make the passage from plasticard (bought and in planning). The 10 man assault squad is partially painted (missing weapons and the final details), the first devastator squad is being assembled and painted, the 10 scouts is partially assembled and partially painted, and the Hunter is assembled and primed. The interrogator chaplain is also primed and partially painted.