There are some progress, but it should probably have been more.
I have started to paint up the tower, and that is coming along nicely. I have to paint gold and copper, and find out what color I want to use on the sculls on the bottom of the tower.
Then I need to paint the smaller building in the same style later.
I have primed the remaining five Devastators, and I will begin painting them tomorrow. This time I tried a different approach. I chose weapons that felt solid, one multimelta and three plastma cannons.All the weapons had one arm already attached, so I test fitted them and glued the other arm to the weapon. Then the backpacks are glued together, and with these weapons they are all just two parts.
I still haven't decided what captain to use, so I am still painting them both up.
I have decided to drop the Kastelan robots for now, I don't think I will have them done to a high enough standard and I know one of the other great painters will bring a Mechanicum army. So I rather paint them up in due time and use them in my Mechanicum army when I get the chance to sit down and work with that.
I have enough Marines to add some more of those instead if I feel I need more models on the table.
By not using the Kastelans I will get more room on the table for some Promethium pipes and the sludge pit I have planned to use.I still need to see how they will fit on the table, but I think I will need something to add more details to the board.
I have not decided on how I will make these things look on the board yet, but I will try and find that out as I get the buildings placed on the board so as I can see how everything fits together.
søndag 20. september 2015
søndag 6. september 2015
Armies on Parade - Part 5
Today I primed the bikes for the Armies on Parade board. Unfortionately the glue haven't set as it should and some of the riders arms fell off when I removed the riders from the bikes.
Apparently the process worked well for the first three bikes, but the riders on the attack bike lost one arm, and on the bike I built this morning both arms and he was also stuck to the bike. This bike was something I bought on eBay quite cheap, and either during transportation or during storage the kit had gotten some rough handling. Because of this there were some extra stress with getting all parts to fit like a glove.
This morning I assembled the alternative miniature for my captain. The mini is called Lord Executioner, and he might be a better choice as he will fit with the assault marines. He wears a jump pack, but according to the fluff he should be the commander of the eight company. That company is a reserve company with nothing but assault squads, but I think it will be a long time before I start filling that up in my collection. At the moment I'm working on the first four companies, and I will not fill up new companies until these are filled with the forces needed.
I plan to paint both captains up as far as adding the company colors on the rim of the shoulder guards, and then I will decide what mini to use.
The next step now is to assemble the last batch of Devastators needed for the parade board, and I plan to use three plasma cannons in the squad. If I remember correctly, that was the best weapon configuration to assemble, and they pack a mean punch on the battlefield. I love the plasma weapons as they add a little color to the units, and breaks up the monotony of blue and red. After the Armies on Parade is over, I will take a regular tactical squad and build the remaining five Space Marines needed to make the Devastator units into ten man squads for future use in games of 40K.
This unit will also have a commander, and I will arm him a little different than I did with the commander for the other five man team. I plan on giving him a grav pistol and he might also get a chainsword.
I have not yet decided what to arm the fifth man on the team with. I'll see how the other weapons I didn't use last time fits, and if I find something I like I will use it. If not, he will probably end up with a missile launcher.
I also need to assemble a Kastelan robot with phosphor blasters, as I plan to have two of those on the board.
So far I have one with each weapon option, but for the display I think phosphor blasters will have the best effect. I might build the second robot as well, but I think I will wait a little while with the handler, as he has so many small and intricate parts that will take extra time to paint and will need to be stored while painting. So to make sure I get everything ready for Armies on Parade he might have to wait as I have come a long way with the handler I have already started to assemble.
Apparently the process worked well for the first three bikes, but the riders on the attack bike lost one arm, and on the bike I built this morning both arms and he was also stuck to the bike. This bike was something I bought on eBay quite cheap, and either during transportation or during storage the kit had gotten some rough handling. Because of this there were some extra stress with getting all parts to fit like a glove.
This morning I assembled the alternative miniature for my captain. The mini is called Lord Executioner, and he might be a better choice as he will fit with the assault marines. He wears a jump pack, but according to the fluff he should be the commander of the eight company. That company is a reserve company with nothing but assault squads, but I think it will be a long time before I start filling that up in my collection. At the moment I'm working on the first four companies, and I will not fill up new companies until these are filled with the forces needed.
I plan to paint both captains up as far as adding the company colors on the rim of the shoulder guards, and then I will decide what mini to use.
The next step now is to assemble the last batch of Devastators needed for the parade board, and I plan to use three plasma cannons in the squad. If I remember correctly, that was the best weapon configuration to assemble, and they pack a mean punch on the battlefield. I love the plasma weapons as they add a little color to the units, and breaks up the monotony of blue and red. After the Armies on Parade is over, I will take a regular tactical squad and build the remaining five Space Marines needed to make the Devastator units into ten man squads for future use in games of 40K.
This unit will also have a commander, and I will arm him a little different than I did with the commander for the other five man team. I plan on giving him a grav pistol and he might also get a chainsword.
I have not yet decided what to arm the fifth man on the team with. I'll see how the other weapons I didn't use last time fits, and if I find something I like I will use it. If not, he will probably end up with a missile launcher.
I also need to assemble a Kastelan robot with phosphor blasters, as I plan to have two of those on the board.
So far I have one with each weapon option, but for the display I think phosphor blasters will have the best effect. I might build the second robot as well, but I think I will wait a little while with the handler, as he has so many small and intricate parts that will take extra time to paint and will need to be stored while painting. So to make sure I get everything ready for Armies on Parade he might have to wait as I have come a long way with the handler I have already started to assemble.
onsdag 2. september 2015
Armies on Parade - Part 4
I have managed some more progress on my forces for my presentation.
I have assembled all my bikes as far as I think I can before painting.
This means I have built the bikes and then built the rider, but I haven't glued the two together. The result is that I can take the rider off for painting, and make sure that both bike and Marine is painted to a good standard.
I assembled the rider while he was sitting on the bike, so I know that the arms will fit perfectly round the handles and the backpack will fit on the seat.
I had hoped to prime them yesterday, but due to heavy rain that was not possible, looks like it's going to rain all day today as well, so I might not get to start the paintjob until this weekend.
I have also assembled the attack bike. The bike itself is built just like the three standard bikes described above, then I've built the side wagon but not attached it as doing so will prevent me from painting that side of the bike to a good standard.
The Marine sitting in the side wagon has his legs attached as part of the seat, so I had to glue that on to the side wagon, but in order to paint the back of the seat, I have not glued his torsos to the legs. But it is complete with head and arms, and then I just need to put the heavy bolter up on the rail and glue it tight and glue the other end to the arms. I have checked that this will be a good fit.
I have also built two finecast minis to go on the board.
The first is a Space Marine Chaplain with jump pack. I'm just a little bit disappointed with that mini as it doesn't look like his jump pack will fit well over his shoulders. It looks like the mount is a few millimetres too short to get the jump pack to fit as it does on the Assault Marines, but with the right amount of glue I'm sure it will fit one way or the other...
The second finecast mini is my Captain. I chose the one who is reportedly is a Devastator Captain, but since my Marines will be from 3rd Company I am just 95% sure that I will use him. I might replace him later in the process, but still it is a very nice mini to have painted and ready fro the gaming table.
I have some good reasons for using him.
1. He will fit nicely to the task at hand. With his specialized gear I think he is perfect for coordinating the firepower of the Hunter, the Devastator squads and interface with the handler for the Castellan robots.
2. It is a very cool looking miniature
3. As the Devastators will be placed at a very visible place on the board, having a commander that looks good with them will be a plus.
Then the only reason for not using him:
1. The Marines are part of the 3rd Company, and this would not usually be led by a Devastator captain. It would be more natural to have a captain that is more mobile.
I have assembled all my bikes as far as I think I can before painting.
This means I have built the bikes and then built the rider, but I haven't glued the two together. The result is that I can take the rider off for painting, and make sure that both bike and Marine is painted to a good standard.
I assembled the rider while he was sitting on the bike, so I know that the arms will fit perfectly round the handles and the backpack will fit on the seat.
I had hoped to prime them yesterday, but due to heavy rain that was not possible, looks like it's going to rain all day today as well, so I might not get to start the paintjob until this weekend.
I have also assembled the attack bike. The bike itself is built just like the three standard bikes described above, then I've built the side wagon but not attached it as doing so will prevent me from painting that side of the bike to a good standard.
The Marine sitting in the side wagon has his legs attached as part of the seat, so I had to glue that on to the side wagon, but in order to paint the back of the seat, I have not glued his torsos to the legs. But it is complete with head and arms, and then I just need to put the heavy bolter up on the rail and glue it tight and glue the other end to the arms. I have checked that this will be a good fit.
I have also built two finecast minis to go on the board.
The first is a Space Marine Chaplain with jump pack. I'm just a little bit disappointed with that mini as it doesn't look like his jump pack will fit well over his shoulders. It looks like the mount is a few millimetres too short to get the jump pack to fit as it does on the Assault Marines, but with the right amount of glue I'm sure it will fit one way or the other...
The second finecast mini is my Captain. I chose the one who is reportedly is a Devastator Captain, but since my Marines will be from 3rd Company I am just 95% sure that I will use him. I might replace him later in the process, but still it is a very nice mini to have painted and ready fro the gaming table.
I have some good reasons for using him.
1. He will fit nicely to the task at hand. With his specialized gear I think he is perfect for coordinating the firepower of the Hunter, the Devastator squads and interface with the handler for the Castellan robots.
2. It is a very cool looking miniature
3. As the Devastators will be placed at a very visible place on the board, having a commander that looks good with them will be a plus.
Then the only reason for not using him:
1. The Marines are part of the 3rd Company, and this would not usually be led by a Devastator captain. It would be more natural to have a captain that is more mobile.
Etiketter:
AoP,
Space Marines,
warhammer 40K
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