I got the new codex for the Deathwatch, and there are some nice things there, but also some I don't like that much.
The best news is that they can now field vehicles like Landraiders and Rhinos. So I plan to paint up a couple of Landraiders of some sort (not decided what version I will build yet) to use to get my troops in to the action. I look forward to fielding my battered white Landraider (used by an Inquisitor and his retinue, maybe with Sisters of Battle or Grey Knights) beside two black ones with Deathwatch troops.
I also have a flyer that I look forward to using, the Corvus Blackstar, but how I should arm it is yet to be decided.
Another good thing is that it is possible to mix Primaris units so that you can have killteams with several of the different kinds in it. This gives a lot of opportunities as you get to utilize the best of the different Primaris models.
One bad thing is that the regular Marines and the Primaris Marines still aren't able to mix. They can't use each others equipment and can't fight together in the same team.
This means that the Primaris Marines are unable to use any of the Deathwatch special weapons that come in the Deathwatch boxes. This means that I have a 10-man killteam of bastards that will need to pretend not to be Primaris Intercessors if I want to field them in games. But I will paint them up and field them no matter what the rules say.
But because of this I will make another unit of Primaris Intercessors and arm them only with what is available in the box they come in. I will also make a Hellblaster team, and I am thinking of making a team of Aggressors if I have enough shoulder plates (looks like they might need the Terminator ones).
I have just started to assemble a squad of Reivers, and I have a Primaris Apothecary that will be built (just like the regular Primaris Apothecary except he wears black armor).
In other news I have started to work on painting my Ork Stompa - Da Punisha!
I noticed when looking at it in the daylight today that the priming with the black spray hadn't covered as much as I wanted. Probably there was some angles that it should have been sprayed from that it wasn't. So I used almost a pot of Abaddon Black to paint it, but hopefully I have a good base for the details now. I need to decide how to paint all the details, as I can't leave everything black.
I'm thinking of adding some Khorne Red or maybe a purple of some sorts in to the black and white scheme I have figured out. I have started to prime the loose Grots and the armor plates that are made to look like they are opened, and will do the final priming tomorrow. After that I can add these pieces to the Stompa, but the figures I will hold off with until everything is painted and glue them on with superglue.
Tomorrow I plan to start on the metal pieces and plates, and when they are painted and washed they will be given a light drybrush of Ryza Rust. I plan to see if I can use some of it on some of the black armorplates as well, to make everything blend a little better together. And some of the plates will also be scratched up a bit with a metal color to look like battle damage. After all, an Ork Boss does not use his war-machine gently and carefully on the battlefield. An Ork Boss will use this big machine to take out as many enemies as possible, any way he can. Walk them down if weapons don't cut them down, so scratches and dents are to be expected...
I have already started to think about how to assemble my second Stompa, and I know I will fit a belly-gun on it. Only thing I'm not sure about at the moment is how to build some variation to the big weapons that the Stompa carries. I would love to have the second one look a little different there. I was thinking of maybe finding a way to use some spares from the Knight sets, but I need to build a Knight first to see how big those weapons really are. I suspect they are quite a lot smaller than the big weapons that a Stompa usually carries to war. One thing I would love to do is to replace the sword on the second Stompa with some sort of very orkish looking flamer, and maybe replace some of the extra weapons on the big shoota on the other arm with parts left over from a Gorkanaut or Morkanaut and bombs or rokkits from flyers. I will see what kind of spares I get when building these kits and see how I can add them together.
søndag 20. mai 2018
Deathwatch and Orks
Etiketter:
General update,
Inquisition,
orks,
Space Marines,
warhammer 40K
Abonner på:
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