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søndag 18. august 2024

Glomspite Gitz and a Tank

The Goblins are done, I will take some good pictures of them when I have fixed the lights in my workshop and post here after. I have 36 of what I call "forrest goblins" and I will need to make 4 unit fillers to make a unit of 40.

The next installment for that army will be another box of 40 where 20 will have spears and shields and 20 will have bows and arrows, both with full command.

Then it is the Dankhold Troggoths that are being painted up, the regular troggoth and the troggboss have just a few details left, and I have started to work on their bases, the one that comes from the skirmish game still needs a little more work, but it is also comming along nicely. I plan to add a little water on the base of that one. The trogggoth bases are quite big, so it might be a nice place to add some of the new flowers I bought online. I talked to the staff at the Warhammer store and they said it was ok to use them even if I wanted to use the figures for games or competitions in store. I will post pictures of them too when they are done. So far I think there are just a few details left, like eyes and nails and I think there are a few more things left on the Troggboss. Next Troggoth to be built is Trugg the Troggoth King. I have bought him and the box is waiting to be opened. 

In the mean time I had fun putting together this not so little tank. It was actually a little bigger than I had expected. This is the Macarius, also known as a Macarius Heavy Tank.  



I decided to built it wit hthe Vanquisher cannon as I love those long barreled guns. The yare not so common anymore, so I felt it would be cool to have it on this relic as the tank is from the 31st century. I am thinking that this might be newer, as some forgeworlds seems to be making them still, or at least made them for many years after the Horus Heresy so this mighr be one of those. I will read some more about it in the background and work out some background for them.


The Macarius will fight along side troops from the Solar Auxillia and some of their armored transports and Leman Russ tanks in my Imperial Guard army, so I will paint them up to match that army. But I will also have the possibility to field them as troops for The Horus Heresy if I would like to play that sometime, so I will only use weapon options that are legal for that.
I have another Macharius and I will build that with the classic look of two lascannong in the turret. Since I liked building this one so much, I might add a third one to the army at a later time and give that the regular battle cannon. 


søndag 23. juni 2024

WIP Goblins

It is time to show off another work in progress project. This time it is Goblins. Like the Troggoths in the previous post they will be part of the Gloomspite Gitz army. 
The Gloomspite Gitz used to be known as Night Goblins, and these figures were just Goblins. Today these figures are out of production and there are only Gloomspite Gitz (the old Night Goblins with some new models) left in the range. But since these figures have the same weapons and equipment as the current Gloomspite Gitz I figure they can be used with the same stats if I should decide to play.

I am working on changing my hobby nook and as part of that I took all my cardboard boxes out of a storage unit that I plan to throw out and repalce with cler boxes that can be stacked. In one of those cardboard boxes I found 36 of these old Goblins. 
The lore of my Gloomspite Gitz army will say that these Goblins live in the hills in the thin forrests (the spider Grots live in the deep forrrests under the hills),  so they don't need to wear robes to protect from the sun like the Night Goblins do. I also have several (17 I think) of the old Goblin Wolf riders and they will be part of the same tribe as their cavalry units. I think they will be staying in the hills, and then the new Wolf riders will live higher up in the low mountains and then you will have the Ogors higher up in the hills where there are snow on the peaks.

I have used mostly Contrast paints on these figures, and I think I will use these colors for painting up all of the Grots/Gitz going forward. I might even re-paint some of my old Night Goblins, but I will wait and see what they will look like with this color scheme first. There are some things that need regular paints, but most if it will be contrast.
Everything is primed white or light gray depending on what I have available when I do the priming. Then I try to paint everything from the inner layer and out. So I start with the skin, and for that I use Gutrippa Flesh. It gives the figures a nice light green color, not too different from the color I used before but with more shadiows in the recesses. 
Then I use different browns or reddish browns for clothes and wood. I use Snakebite Letaher for the shoes and the leather vests they wear, and I figure I might need to use another color for the studs on the vests that have them, but I haven't decided yet. Think I will drop by my local Warhammer store and ask for their advice on this.
Another color that looks almost the same is Gore-Grunta Fur, and I used that for the fur on the helmets for the Goblins that have them. Some have bare heads and some have helmets without fur on it. They also have fur on their loincloths. I have used this color on the animals for my Ogor cavaly, and I also plan to use this on the wolves for the Wolf Riders.
For the banner and pants I have used both Black Legion and Black Templar, but I am leaning towards continuing with two coats of Black Templar in the future as that gives a finish that looks more like worn cloth. The first layer is sort of gray, but it turns to a quite nice black when the seconnd layer is applied.
The wood for the spears, banner poles and wooden shields are Wyldwood. This is a rather dark wood color, but it looks good. It is this color I use for much of my Sylvaneth army as well.
The shields that look like they are vowen are painted in Nazdreg Yellow to show that this is a softer material than the regular wood. All metal are painted with Ledbelcher, this is a Base color.
For the minis I have painted now, this color has been used on the spikes on the shields, the helmets, the tip of the spears and the insturment of the musician. I wanted to use this color as I don't like the gray contrast paint that many use as metal if they paint everything with contrast. I plan to paint the mouths and teeth in purple (or dark pink) and off-white and that too will be either Basepaint or layer paint, and I will also paint the eyes with a red from one of these ranges.
I have also used a rather dark gold for the details on the instument of the musician, If I remember correctly it is called Bathazar Gold.
I have decided to add a little brightness to some of the models so I use Flesh Tearers Red for the tassels hanging from the end of the sword of the leader and from a trophy pole. I'll see if there are other places I can use this as well, and I already know there are some areas where I can use this on some of the Wolf riders to tie these units together.
Finally I use Skeleton Horde for the skulls on the wooden shields and for the thin leather straps that some of the Goblins have on their spears and around their wrists to keep the spear solidly in their hands. nd also wrapped around their spears.

The bases will be the classic dark brown Stirland Mud or Stirland Battlemire, that I use on all my AoS models and if I have room on the bases then some of them will get some of the brbed brackets that I have on the bases of my Squig Hoppers to tie the army together,

Now for some pictures...

The first two pictures are of a Goblin with a solid wooden shield. The skull symbol on the shield was not painted when the pictures were taken. The pictures are a little dark, so I will make sure to have better light when taking pictures of the finished models.


This is the other version with the vowen shields with a big metal spike on it.


At the moment I have painted 10 of these to the leverl you can see on these pictures, and I have started with the skin on the next batch of 10.
I just deliverd my dog to my Ex so now I have a week where I can do a lot of Warhammer stuff, so I hope to do quite a bit of painting and maybe a little building this week. I will post an update on it in a week to tell how much I managed to get done.

søndag 5. november 2023

Stompa update

There hasn't been too much work going on with the Stompa for Orktober since my last update, so I feel we will need an Orkvember too. And today I have gotten a long way with the flamer that will replace the big chainsword. 
I am quite happy with the way things are turning out with the Stompa even though it takes me far longer than I had originaly planned. Also I have had a small setbak with the body, as one of the cut beams that holds the gun shield up has fallen off. The gunshield is sitting solid though, but I need to find a way to stick it back on as it looks a little weird with just one beam holding it up.


This is what the arm looks like right now. I will need to put a little greenstuf or something on the big hose going from the arm to the weapon as it is a little gap there.
I have manged to use most of the hoses from the original setup. What is missing now is to glue the two fueldrums to the other side of the gun an glue on the shouderguard and then I think I can call this arm done. There is also a hose I will try to add between the two fueldrums. I will also see if I can fit a bigger tank or some more fueldrums somewhere on the back of the Stompa as I imagine a flamer like this will go through a lot of prometheum. 

The next step is to make the left arm. This will be modified slightly from the original to make it different from the one on my first Stompa. The idea as I might have mentiones before is to add a Dethsrike missile to the arm. Originly I had planned not to have the big gun, but I have decided to use that as the rail to fire off the rocket in  steady way. Ocorse, being pillaged from the Astra Militrum it is nowhere near as powerful as it is being fired from an Astra militarum weapons platform, but it will still make a big boom. Then I will see what I can add of other weapons. The original Stompa using a hammer on what is a big bomb for him, and I would love to see if I could replicate it with the Dethstrike as that would make a great explanation why it doesn't perform as great as the original.

onsdag 18. oktober 2023

Stompa update - Orktober

Here is a small update from the Orktober Stomba build. I am glad I have gotten this far. The head is not glued on yet, as I want to fit the arms first, but I think the head will be in the position it is on these pictures, looking the same way as the belly gun.


As you can see there is an open turret in the head, and there will be an Ork sitting in the hatch pointing the way he want to go, holding a gun in the other hand. I think that will be fun to have an Ork verison of the commanders that sit in the Super Heavy tanks of the Imperial Guard with a raised sword. I was a little late to think about putting a sword or an axe in his hand instead of the gun, but I think I will get the same effect no matter.


The bellygun is not glued in a certain position, so it can move up and down, but it will not stand by itself unless it is in the highest or lowest position. As you can see there are quite a lot of Greenstuff involved to keep the "sheild" of the gun in place. I didn't manage to get it 100% straight, but I figure that is ok because it is done by Orks and they put practical use in front of beauty any day.


Another Ork engineering thing is that they have used sharpened beams to hold the "shield" in place at the bottom. This was first done to give me a solid stand to glue the shield on to, and I figure the Ork Meks have done the same.


There is a Goblin sitting in the belly of the Stompa in the original casting. He can be covered up with a glyph if one doesn't like him there, but I thought it would be cool to have him there to work as a lookout and see how the shooters hit their targets. So I had to cut away a little part of the gunshield to make this happen, but again I figure that is just what the Ork Meks would do.


Here is a picture to show how much Greenstuff I actually had to use as the curve on the gun shield is a lot more curved than the curving of the Stompa. I plan to paint this so it looks like there are some rust there, and I might also add som glyphs or some other Orky stuff to cover it, but that will be done when the main parts are built so that I see what parts I have available.

The next step now is to build the arms, and that will mean quite a lot of convertion-work. I plan to replace the big chainsword in the right arm with a big flamer-type of weapon and I plan to build that from the weapon from the Imperial Knight kits. The other arm is a big gun in the original set, and I have thought a lot what to do with this arm. Do I want to keep the gun, do I want to make something completely different? So far I think I've landed on a solution where I keep the big gun, but change most of what is on the top of it. I have a big rokkit (Imperial Guard Deathstrike Missile) and I would love to add that to the top of the gun, and use the gun as sort of a slide to fire off the rokkit. Then I am sure I will add some smaller dakka around it.

søndag 16. juli 2023

Tyranids color cheme

Yeserday I wrote that I had bought the Leviathan box and that I would start a Tyranids army and build it up slowly to an acceptible size. 

When I was at the store I talked about my plans and got a "miniature of the month" called a Termagant to use as a test model for my color scheme. The Termagant is one of the smaller creatures of the Tyranid army and it is armed with some sort of bio-gun. There are several of these in the Leviathan box, and in the new online reveal yesterday we were shown this same creture with a lot of different weapons. 
This is apparently one of the most common creatures in a hive fleet, sort of the infantry, so I look forward to building and painting up a lot of them with different weapons options. 

I think I have found the color scheme I want to use.





The colors I have landed on is Morghast Bone for the bodies. I wanted a light color, but white is hard to get to look good at least without painting many layers. And I think this color will fit well as some sort of camouflage against my bases that will be Armageddon Dust or Armageddon Dunes like I do with all (at least almost all) my 40K models.
 
For the claws I wanted a horn color, so I went with Nazdreg Yellow. This is a color I use for most of the horns I paint in Age of Sigmar. This gives the claws a natural color, but not the classic black that you see on many pictures of Tyranids.
Then the hard scales, or the armor if you like, got painted with Genestealer Purple. This is a light purple color and I like that. I also think it contrasts well with the Morghast Bone and I have known for a long time that I would like to use purple on my Tyranids if I ever wanted to get this army.
The tongue and what looks like gills on the body has been painted with Volupus Pink. This is the same color I have used for tongues and the insides of mouths on a lot of other projects and I'm quite happy with that. 

After these pics were taken I painted the teeth Screaming Scull as this is whiter than Morghast Bone but not classic white.

I also found the color I think I want to use for the bio-weapons and I landed on Phonecian Purple. It is a darker purple but still quite bright. I have painted it on now, and to make it clear that the weapon is biological and part of the organism I painted the scales on the top of the weapon Genestealer Purple to match the scales on the body of the Termagant.

I will have another look at the model tomorrow, and if I'm still happy with the colors I will put Armageddon Dunes or Dust on the base, and then start with washes and drybrushing if I feel I need that after. My idea right now is to use the same paint as I have used now to drybrush.
I will post final pics when this work is done.

søndag 16. april 2023

Ork Looted Cargo-8 Ridgehauler is completed

The looted Cargo-8 Ridgehauler is done for now. I could not fit a gunner in the front compartment, so I am thinking of trying to add something on the roof, but that will come as a future improvement. 


I am very happy with the driver. He was made from spare bitz from my boxes. I think his head and torso is from one of the ork flyers, and I belive his right arm is from a biker and I have no idea where the left is from. I'm thinking someone carrying a two handed weapon. The arms doesn't really fit as well as I was hoping, but the most important thing was to get them on as they won't be very visible once the roof is on.


I think the Driver should have some sort of assistant and I found this Grot body in my Ogor bitz and a head among my Orky bitz so I decided that he could get the job. Not sure why he is pointing the way he does (well as a matter of fact I do as he originally stands on  lookout-platform on top of a banner pole) or even if he will be standing in that seat or on the other side. If I get him on the other side he points out the direction the wagon is going so tht might be nice, so I will see what I can do. I will paint both him and the driver compartment before I glue him in anyway.


Here are the details of the left and right side showing how I glued the front pice of the battle wagon on to this. The plates are spares from some Imperial Guard vehicle, I think it is the Chimera. I had three plates that I glued together and then cut them in half to get one for each side. With a little modification on the connection of that battle wagon front it fit rght in. 


Before I fitted everything I also wanted to make an Ork gunner to stand in the gunners position, but it turned out the driver Ork was so broad shouldered that he couldn't fit after all. Still this must be the tallest, slimmest ork of the lot. I took him apart again after so I can use the torso for something else, and maybe I can glue the back on to the legs again and build the gunner like he was supposed to be built so I can use him for another project in the future.


My plan now is to paint the model up. It has 8 wheels so that means it must be fast, so becaiuse of that I will paint it red  as that is the right color for a fast vehicle. I will paint some of the sides, the cabin and the "plow" red with some rust and bare metal showing to make it look like some of the paint has been worn off. The chassis under the cargo container or flatbed will be painted in darker metal, also with some rust, an I plan to use either grey or dark green on the fenders on the back. They will also be rusted up.


fredag 7. april 2023

Looted Cargo-8 Ridgehauler almost compltely built

I have done some more bulding today, and the Cargo-8 Ridgehauler that has been looted by the Orks is almost done. I am missing the crew, and I plan to go look for that in my storage unit tomorrow. I will need to cut up some Orks no matter what I find, as their legs are to wide to fit inside the cockpit. I tried today to place one of the gunners from the Battle wagon on the side of the gunner for this set, and his left leg ended up in the middle of the driver's seat. So either I must have a Grot crew driving and defending this wagon, or I must reposition the legs of some Boyz. Maybe I take an Ork gunner and driver and a Grot co-pilot. I will see what I find. 

I got the idea to take a Deffkopta pilot to drive the Cargo-8 as I had a box handy, but the pilots were attached to the Deffkopta so it would have to be a lot of cutting and also it would leve a unit one pilot short so I decided against it. 

This is what a standard Cargo-8 Ridgehauler looks like without a crew. The spikes can be left off if one chooses, but I think in hostile terrain having sort of a battering ram would come in handy. And since the special Battle wagon front fits outside it I decided to put it on. I also glued on the lights as they fit with the front as well.


Here I have placed the front, but it is not glued on. It stands on the ground in this picture, but it will be raised a little higher so that the top of the plow will stick to the bottom of the headlights. 


This is another challenge that needs to be solved. It turns out the front is just a little thinner than the Battle wagon, so the plow doesn't attach against the sides of the Cargo-8, but I plan to fix that by cutting up some spare vehilcle parts from my bitz boxes and glue it on to the sides to block it out, I figure that would be something the Ork Meks would do, not caring that much about estethics but more about function. I think I know what parts to use as well, so that will be done tomorrow. Then I will add the ladder parts above to hide the holes on the driver side of the vehicle where the ladder is supposed to be.


The Cargo-8 comes in two configurations. One with a flatbed and one with a container. I was thinking to use the container for this vehicle, but now I'm not so sure. This is what it looks like with the container standing on top of the flatbed, but I am thinking I might have both unglued so I can swap beween them.


Here is the container seen from the top. As one can see there are hatches on top of the container, and it is designed so that you can add gun turrets on top of those hatchs and get more firepower. I think the Orks would like that, but then I think I will need the turret parts from a Battle wagon or a plane to get the right size for an Ork or Grot gunner to work the turret mounted weapons. 


This is what the vehicle looks like with the flatbed. It is quite a bit of room, so if I choose to keep this modular and not glue it in place, I can add some sort of gun on this platform. Forgeworld has something called an Ork Supa Cannon that I think would look geat on this, but I might also be able to use a Mek gun (I have several that is still in ther boxes on sprues in storage either at my storage unit or at my cabin) or I might even design my own sort of scrap cannon. Maybe if I find an altrnative gun-arm for a Stompa, I could use the huge gunbarrel that works as an arm on the regular Stompa as the barrel of a self made gun. I am alredy thinking on trying to find an alternative arm for the one that will get the long bellygun, so I will see what I come up with, and I do love to make veird conversions so this could be an interesting challenge...



torsdag 6. april 2023

Some Orky goodness in progress...

A while back while being in my local Games Workshop store I started to talk with one of the staff members about making one of my Cargo-8 Ridgehaulers in to something else. We talked about entering them into the Astra Militatum as suppport vehicles and I might do that but I think it can be done without any real conversion work, It can probably be done with a paintjob and by changing the drivers and the gunners to troopers by using Astra Militrum body parts. Since I have three Cargo-8 Ridgehaulers one could serve with the Astra Militarum, one could be a regular "civilian" wagon train on regular duty, and the third would be converted to the Orks. We talked about how the front that is used for the Gun Wagon and Battle Wagon might look cool as a front on a looted Cargo-8. So this is what I will do with this one. I just tried to see if the pieces for the front would fit, and it looks like it will fit quite well and maybe just with some minor modifications, so I am exited to see what I can make of it. This is where I am so far...   



The next step will be to start buiding the driver cabin, and I will have to see how much I can buld before I have to put some Orks inside. I will see what I have avilable in my bitz boxes or in other sets that won't be needed there. If I don't find anyone I will have to try and find what set that has figures I can use an buy that when I can afford it. 

Right now I am thinking I might need a figure from one of the planes or from one of the wagons. If I have to use one from the planes it would have to be the pilot and that mean that I would have a plane without a pilot so that would mean that I would have to try and build a big double plane that has one cockpit to control it and maybe one cockpit tht serve other purposes. If I use a figure from one of the wagons I could take one of the figures ment to sit in one of the towers as yo uprobably would not see the legs anyway. Or I could just take a regular Ork boy and cut him up maybe. That would certainly be the cheapest optian and might also be the best if I could find a way to do it. I think I will take a trip to my storage unit tomorrow and see what I have there. 

I will post more pictures of the process of the conversion as wok goes forward, and I will also post pictures of my second Ork conversion project that I plan to start shortly. I have a Stompa that I plan to convert with a belly gun and maybe some other conversions too as I plan to do something with the arms to make them different from the arms I have on my finished Stompa (Da Punisha). I wil make the chainsword arm into an arm firing a big flamer of some sort, and I have to figure something out for the big gun that works as a left arm on the Stompa set. I have a Forgeworld arm (grabba arm I think it's called), but I plan to use that for my third Stompa. So I will see what I can figure out.

New figures to paint

I have assembled a few figures lately. The first two are stand alone figures from the new Astra Militarum range, and will serve with the Valpurgian 3rd. The first one is a Commissar. He is standing with his trusty chainsword by his side, and it looks like he is about ro raise or lower his boltgun. 



The second figure is the new Cadian Castellan. I am very happy that Games Workshop has given us four different heads and several weapon options for this figure so there is no need to make any Castellan in the army the same. I am not 100% sure what the exact combat role of a Castellan is, so I do not know how many I will need in my army but that is one thing I will read up on in the rulebook and decide on.
I have given this Castellan a plasma pistol and a chainsword. I like chainswords a lot, as they look scary and at the same time they are easier to paint up to look good compared to a powersword that I usually only get to look like a regular sword. 

This figure has a scenic base that is made in such a way that the figure can't stand  on his own feet unless he is glued to the base. But the base is made in such a way that I can modify it a bit to make it look slightly different for the different Castellans.




The next two figures came in one box, and are for Age of Sigmar, for my Cities of Sigmar army. They are the Witch hunters Galen and Doralia ven Denst, a father and daugher duo. 
They will not be painted up in uniform, but will instead have leather coats and Doralia will have a leather hat or maybe it will be black to add some more color. They will probbly work as a separate unit.




søndag 30. oktober 2022

First unit of Squats complete...

As I had hoped, I managed to complete the first unit of Squats this weekend. I'm quite happy with how they turned out, and I look forward to start my second box to bulk the unit out a bit. As the Squats are a Necromunda gang and not a complete army I will not have that many boxes of figures, but at the moment I am thinking of having three. I think that will give me enough Squats to play games with them (two would probably be enough for that, but three will give me the chance to add some variation). But there are not that much variation to add since there is only one box to choose from in the range, so more than three boxes might be an overkill. But things can change as the game evolves and if we get new boxes more units will be added for sure.

The Squats are painted with a quite simple paint scheme but I think it worked out nice. I got the idea from White Dwarf Magazine where one of the players participating in a series where different kill teams fight each other used the green and gray color scheme on his Astra Militarum Kill team and I liked it so much I wanted to try it. But where he has painted, washed and layered, I have gone for paint, wash and drybrush.

The base colors are Mechanicus Standard Grey for their suits and Deathworld Forrest for their armor. A few of the Squats are wearing coats, and they are painted Death Corps Drab to make them look heavier than the suits. This was also done partly because I wanted to see how it looked as my Krieg Guardsmen will have this color on their coats and legs. Then the coats and suits were drybrushed with Dawnstone dry paint, and the armor with Straken green layer paint. Between the base color and the drybrush I washed the models with Nuln Oil.

The skin is painted the same way I paint my Gargants for AoS now, with Bugmans Glow as the base and then a wash with Guilliman Flesh. If they showed more skin I would have tried to do some drybrushing or layering with Bugmans Glow but I think it looked ok with just the wash so I left it there and used Averland sunset on all their facialhair.

Kneepads and boots were painted with Abaddon Black, and the gloves with Thondia Brown. I used that brown for all the other leather parts as well. For the belt buckles and the big head on the front of their suits I used Runelord Brass as I felt miners wouldn't have shining gold details on their suits.

All the metallic parts on the weapons, tools and suits were painted quite traditionally with Leadbelcher, and then washed with Nuln Oil.

I used Retributor armour for the visible amunition on one magazine and for a portion of the head of the club for the leader, and also as the base color for the lenses they all wear. And while we talk about the lenses, they were afterwards given a wash with Blood Angels Red contrast paint. This was done after I got a tip from an employee at Warhammer Oslo when I aked him for advice for  lens color. I was originally thinking the lenses should be black but shiny, but decided to give the red a try and I liked it a lot. So I will use this for my Leagues of Votan as well.

The weapon casings were painted Lupercal Green and for the small screens on the arms of a few of the Squats I used a slightly darker green that I don't remember the name of. But for the next batch I plan to use a green contrast paint that makes the scereens look like they are turned on instead.

On the back of the helmets I painted a stripe of Khorne Red just to add some color, because I feel that a little color might be a smart thing when you work in a mine. But I decided to use this color as I didn't want something that took all the attention away from other parts of the model as I feel something very bright might so. Also if I end up with another Squat gang in the future, then I could use the same colors and just change the stripe on the helmet to tell them apart.

The bases were coated with Armageddon Dune and Armageddon Dust, some only with dust and some with a mix. Then I washed with Agrax Earthshade before drybrushing with Morghast Bone. Then the rims were given two thin coats of Thondia Brown.

So after all this presentation, lets have a look at the finished models...

Here are the first two. There was four figures on each sprue and two sprues in the box, so these are the same model with different heads and arms. These are the ones with heay coats.


I really like handguns, so I made two more Squats with pistols, and I plan to make some more in the next batches.


These two have the "standard" weapon for the Squats, and for the next batch I will make the maximum number I can with these. They are not the best looking weapons, but being the standard I feel there should be most of these in a gang.


I really love the big gun on the left, and I will make more of this in the next boxes. The one of the right seems like a modification of the standard weapon that also looks quite cool.


Finally I added this picture just to show off the arms on the suits a little better. I like how the drybrush really got the arm design to stand out.


I like the way these colors turned out, so I have decided to use the same colors on my Leagues of Votan army.  After all they are both "space dwarfs" and even though the Leagues don't like to be called Squats they are related and some sort of kin. So maybe sometime in the future we will get some rules allowing them to be used together on the battlefield.


lørdag 29. oktober 2022

More progress

I've managed to get more work done on the Squats today, so I expect they will be finished tomorrow. What remains now is to wash and drybrush the bases and then paint the rims. 
The gold with a red contrast paint over them turned out quite well.


I will post better pictures when the bases are done, but here you can see how the lenses turned out. It is Retributor Armor gold with one layer of Blood Angels red on top.

I went to my storage facility today with two big bags of models that I haven't gotten around to assemble yet, some big boxed sets and all of my boxes of Horus Heresy sets. I like the 30K sets a lot and would love to build and paint them, but for the moment I think I should focus on what I have started. That means the Sons of Behemat first, but also my Cities of Sigmar and my Imperial Guard units. 
I have also kept my Knightkits here, as I would like to finish my Chaos Knights and maybe even build some Imperials.  At the moment I have started to put the base for my partially finished Chaos Knight together. I glued some cork to the base with Gorilla grlue today, but it seem to take a long time to dry so I will look at it tomorrow. 

While at the Storage facility I also brought back my Stompa that I plan to build with a bellygun and the two finished gargants that I finished earlier. 
Here is a pic of the Mancrushers that I have assembled and started to paint so far, the finished one is in the back. And on the right is the finished Gatebreaker. I plan to make him a new base, so that I can put King Brood on that base. I also have two more Mancrushers that are assembled but I haven't gotten around to painting them yet.