fredag 12. mai 2023

Status update, Orks and Ogors mostly

I don't have any pictures to show off for this update, but there has been some progress in the hobby room since I last posted here. 

The biggest updates are on the looted Cargo-8 for my Ork Waaagh. It is almost ready for the tabletop now, as a transport of some kind. The Cargo-8 is mostly painted up, I am missing the wheels, the cago container (the flatbed is done though) and just a few details (like the teeth) on the Ork driver and his companion Grot. I managed to squeeze the grot in beside the driver where the gunner usually would be, so now he points forward while looking at the driver. I like the pointing Grot, and I hope to make some other versions of him for future builds. The body is from the Ogor Gluttons box where he is standing lookout on the platform on top of the banner (if you choose to use that option). Since I have some banners where this option isn't used I have some spare. I plan to use this body with a fitting head in future projects as well. I don't remember in what set I found the head for this Grot, it just sort of lay around in my Ork bitz boxes. Hopefully I will manage to finish painting this model next week as I have a day off on Thursday.

I have also assembled a unit of six Ogor Gluttons with command. Since my first box of theese has a banner with both a lookout and a horned skull, I only used the horned skull for this icon bearer. I also found a different head for the bellower so he didn't end up identical to the one from my first unit.
My plan is to assemble one more Ogor unit and then prime them and add them to the pile of unfinished Ogors I already have on my desk (but I might make two boxes as well once I start).
I went with snow bases back when I originally made the unit that I have given a new skintone, and I have no interest in cutting them off their bases and making new. So instead I decided to try and make them look a bit more detailed, as just plain white snow looks a little dull. So I have started to experiment with adding some contrast paint to make patches of ice, and then I plan to add a new layer of snow on top to blend it in. On some of the bases for the bigger figures in the army (like Stonehorns and Thundertusks) I would like to add some mud as well (still with a little snow on top), to tie the army closer together with the other AoS armies I have. They will also get the green rim around the base as that is something I do for all my AoS minis.

I have started to paint my Witch hunters Galen and Dora ven Denst for my Cities of Sigmar army, and so far I have finished their coats and Doras classic hat. I decided to paint it in brown to give it a tough leather look instead of the classic black that the old witch hunters wore. They will not b in uniform, so I am a bit more free when it comes to painting their clothes.

The Walpurgian 3rd has also gotten some love, I have not gotten around to paint the big guns yet (they are primed and ready to paint), but I have started to paint the Castellan and the Commissar from the new release and the plan is to paint the Castellan with a light skintone and Commisar with the same skintone as I use for my Ogors for AoS. Then I will see if I can "sneak" in some more units with a darker skintone as an army with just one skintone might look a little dull. Since the Walpurgian have integrated other units in to their army over time then that is a good back story for different skintones, and Commissars rarely come from the same planet as the units they serve with so that is yet another good argument to paint him different from the other units. 
I've also started to think of unit markings for my armies. I think I know how I want to make unit markings from the Gatekeepers (my Space Marine chapter) and the Walpurgian 3rd, and I have started to think of how to do it for my Votann and Mechanicus armies.

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